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Repeated communication through the mechanism and

Abstract : We consider the “and” communication device that receives inputs from two players and outputs the public signal yes if both messages are yes, and outputs no otherwise. We prove that no correlation can securely be implemented using this device, even when infinitely many stages of communication are allowed.
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Contributor : Antoine Haldemann Connect in order to contact the contributor
Submitted on : Thursday, March 18, 2010 - 4:41:06 PM
Last modification on : Wednesday, December 19, 2018 - 10:12:07 AM

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Nicolas Vieille, Olivier Gossner. Repeated communication through the mechanism and. International Journal of Game Theory, Springer Verlag, 2001, Vol.30,n°1, pp.41-60. ⟨10.1007/s001820100063⟩. ⟨hal-00465040⟩



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